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|Brothers|-MojoRisin*


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gasola





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#12624   17:19 22-02-2010 GMT      
got your mod downloaded and running. great mod .love the whole concept of the squad based gameplay. i have several mods on the server to choose from so if you visit please dont get mad if brothers is not running. we are sorting them all out. i have 1 question. is there a way to control the jump height ?. were use to playing with a little more height. thanks again guys for such a great mod. i.p. is 8.9.11.2 . thanks, gasola

|Brothers|-Robbo***

  

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#12625   17:29 22-02-2010 GMT      
Hi there!

You should be able to control the jump height using the jump_height dvar - add it to your server config. Default value is 39 I believe.

gasola





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#12628   18:43 22-02-2010 GMT      
cant seem to get it to work this is what i added set scr_jump_height "150" where should i place it and is that correct? thanks

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#12630   19:14 22-02-2010 GMT      
The dvar is just jump_height

add

set jump_height "100"

to your config.

gasola





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#12632   19:29 22-02-2010 GMT      
for some reason it's not taking effect. any ideas ? added it just like you said.
set voice_localEcho "0"
set winvoice_mic_mute "1"
set g_deadChat "1"
set scr_game_spectatetype "1"
set scr_game_allowkillcam "0"
set g_gravity "500"
set g_maxDroppedWeapons "16"
set jump_height "150"


set scr_team_fftype "1"
set g_redCrosshairs "0"

set scr_player_numlives "0"
set scr_player_forcerespawn "1"
set scr_player_respawndelay "0"
set scr_player_suicidespawndelay "0

|Brothers|-Robbo***

  

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#12633   19:46 22-02-2010 GMT      
Not sure to be honest.

I just tried it and it did seem to work.

Make sure you have executed your new config.

If that still doesn't work, you can try to force it by editing the _mod_core.gsc file, located in the maps/mp/gametypes folder in the mod directory. You can open it using notepad.

At the beginning of the file make the following change:

Code:
#include maps\mp\_utility;
#include maps\mp\gametypes\_sdutils;
#include maps\mp\gametypes\_admin;
#include maps\mp\gametypes\_competition;
#include maps\mp\gametypes\_hud_util;
#include maps\mp\gametypes\_objectivemover;
#include maps\mp\gametypes\_rearming;
#include maps\mp\gametypes\_weaponlimiter;
#include maps\mp\gametypes\_usefunctions;

initialise()
{
   // precache
   
   setdvar("jump_height",150); // Add this line. Change the number to what you want.
   
//  precacheModel("vehicle_cobra_helicopter_fly");

   precacheShader("specialty_extraammo");
   precacheString(&"Rearming");
   precacheString(&"Being Rearmed By");

gasola





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#12634   20:08 22-02-2010 GMT      
That done it my english brother. you are the man. such info, so quickly .I thank you sir.

|Brothers|-Robbo***

  

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#12635   20:16 22-02-2010 GMT      
You're welcome :-)

|Brothers|-York***


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#12636   20:19 22-02-2010 GMT      
Quote
gasola :
you are the man.



Part man, part cyborg actually


|Brothers|-Chris: "After about a month I realised that the people running the server were all humpty dumpties."

William Goldman: "Nobody Knows Anything."

Bill Shankly: “If you are first you are first. If you are second you are nothing.”

gasola





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#12640   21:20 22-02-2010 GMT      
Hehe I here you. helped me out and fast. leader of my clan is english knew they were not all bad.
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